Wednesday, January 26, 2011

Fatal Fury Recap

My write up on Fatal Fury was featured in a couple of fan-sites and forums. Its been many months so I will sum it up here before I get started into Fatal Fury 2 Special.

Basically I felt that Fatal Fury was probably starting out as a Final Fight clone. Evidenced by Japan's love of the Status Quo, and several in game. Fatal Fury - Final Fight - Double F's. Fatal Fury's South Town map is very much like Final Fight's Metro City map. Final Fight has 3 characters to choose from, Fatal Fury has 3 characters to choose from.

Next I talked about how the gameplay was. I described it as Punch Out meets Street Fighter 2. The opponents do not play by the same rules as the player. One even gets to fight while hanging from special ceiling bars. Another gets progressively more drunk as the round goes, taking a time out to get all maniac drunk. You figure out their patterns and you attack as you're supposed to.

I have no desire to spend time with the game in the future. The opponents are so unbalanced that you can not play with them in two player modes. The game is not refined, and the action is pretty slow. Later SNK games are viable alternatives to the Street Fighter 2 dominance, but not yet.

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